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VSource interface C++ library

v1.8.4

Table of contents

Overview

VSource C++ library provides standard interface as well defines data structures and rules for different video source classes (video capture classes). VSource interface class doesn’t do anything, just provides interface and provides methods to encode/decode commands and encode/decode params. Also VSource class provides data structures for video source parameters. Different video source classes inherit interface form VSource C++ class. VSource.h file contains list of data structures (VSourceCommand enum, VSourceParam enum and VSourceParams class class). VSourceParams class contains video source params and includes methods to encode and decode params. VSourceCommand enum contains IDs of commands supported by VSource class. VSourceParam enum contains IDs of params supported by VSource class. All video sources should include params and commands listed in VSource.h file. VSource class interface class depends on Frame class (describes video frame data structures, source code included, Apache 2.0 license) and ConfigReader library (provides methods to read/write JSON config files, source code included, Apache 2.0 license). It uses C++17 standard. The library is licensed under the Apache 2.0 license.

Versions

Table 1 - Library versions.

Version Release date What’s new
1.0.0 13.06.2023 First version
1.0.2 20.06.2023 - Fixed bugs.
- Documentation updated.
1.1.0 29.06.2023 - Added new parameters.
- Documentation updated.
1.1.1 29.06.2023 - Added license.
- Repository made public.
1.2.0 01.07.2023 - Added new methods to encode/decode commands.
- Tests updated.
- Documentation updated.
1.2.1 01.07.2023 - Params description updated in source code.
1.3.0 05.07.2023 - VSourceParams class updated (initString replaced by source).
- decode(…) method in VSourceParams class updated.
1.3.1 06.07.2023 - gain, exposure and focusPos fields of VSourceParams excluded from JSON reading/writing.
1.3.2 06.07.2023 - Frame library version updated.
1.4.0 11.07.2023 - Added VSourceParamsMask structure.
- Added params mask in encode(…) method of VSourceParams class.
1.5.0 22.09.2023 - Updated encode(…) and decode(…) methods of VSourceParams.
- Added decodeAndExecuteCommand(…) method.
- Added example of video source implementation.
1.6.0 26.09.2023 - Signature of getParams(…) method changed.
1.6.1 13.11.2023 - Frame class updated.
1.7.1 14.12.2023 - Virtual destructor added.
- Frame class updated.
1.8.1 18.12.2023 - Region of interest params included.
1.8.2 20.04.2024 - Frame class updated.
- ConfigReader class updated.
- Documentation updated.
1.8.3 20.05.2024 - Submodules updated.
- Documentation updated.
1.8.4 06.07.2024 - Submodules updated.
- CMake updated.

Library files

The library supplied by source code only. The user would be given a set of files in the form of a CMake project (repository). The repository structure is shown below:

CMakeLists.txt ----------------- Main CMake file of the library.
3rdparty ----------------------- Folder with third-party libraries.
    CMakeLists.txt ------------- CMake file which includes third-party libraries.
    ConfigReader --------------- Source code of the ConfigReader library.
    Frame ---------------------- Source code of the Frame library.
example ------------------------ Folder with custom video source class.
    CMakeLists.txt ------------- CMake file for example custom video source class.
    CustomVSource.cpp ---------- C++ implementation file.
    CustomVSource.h ------------ Header with CustomVSource class declaration.
    CustomVSourceVersion.h ----- Header file which includes CustomVSource version.
    CustomVSourceVersion.h.in -- CMake service file to generate version file.
test --------------------------- Folder with codec test application.
    CMakeLists.txt ------------- CMake file for codec test application.
    main.cpp ------------------- Source code file of VSource class test application.
src ---------------------------- Folder with source code of the library.
    CMakeLists.txt ------------- CMake file of the library.
    VSource.cpp ---------------- C++ implementation file.
    VSource.h ------------------ Header file which includes VSource class declaration.
    VSourceVersion.h ----------- Header file which includes version of the library.
    VSourceVersion.h.in -------- CMake service file to generate version file.

Video source interface class description

VSource class declaration

VSource interface class declared in VSource.h file. Class declaration:

namespace cr
{
namespace video
{
/// Video source interface class.
class VSource
{
public:

    /// Class destructor.
    virtual ~VSource();

    /// Get string of current library version.
    static std::string getVersion();

    /// Open video source.
    virtual bool openVSource(std::string& initString) = 0;

    /// Init video source.
    virtual bool initVSource(VSourceParams& params) = 0;

    /// Get open status.
    virtual bool isVSourceOpen() = 0;

    /// Close video source.
    virtual void closeVSource() = 0;

    /// Get new video frame.
    virtual bool getFrame(Frame& frame, int32_t timeoutMsec = 0) = 0;

    /// Set video source param.
    virtual bool setParam(VSourceParam id, float value) = 0;

    /// Get video source param value.
    virtual float getParam(VSourceParam id) = 0;

    /// Get video source params structure.
    virtual void getParams(VSourceParams& params) = 0;

    /// Execute command.
    virtual bool executeCommand(VSourceCommand id) = 0;

    /// Encode set param command.
    static void encodeSetParamCommand(
            uint8_t* data, int& size, VSourceParam id, float value);

    /// Encode command.
    static void encodeCommand(
            uint8_t* data, int& size, VSourceCommand id);

    /// Decode command.
    static int decodeCommand(uint8_t* data,
                             int size,
                             VSourceParam& paramId,
                             VSourceCommand& commandId,
                             float& value);

    /// Decode and execute command.
    virtual bool decodeAndExecuteCommand(uint8_t* data, int size) = 0;
};
}
}

getVersion method

The getVersion() method returns string of current version of VSource class. Particular video source class can have it’s own getVersion() method. Method declaration:

static std::string getVersion();

Method can be used without VSource class instance:

std::cout << "VSource class version: " << VSource::getVersion() << std::endl;

Console output:

VSource class version: 1.8.4

openVSource method

The openVSource(…) method initializes video source. Instead of openVSource(…) method user can call initVSource(…) method. Method declaration:

virtual bool openVSource(std::string& initString) = 0;
Parameter Value
initString Initialization string. Format depends on implementation but it is recommended to keep default format: [video device or ID or file];[width];[height];[fourcc]. Example: “/dev/video0;1920;1080;YUYV”.

Returns: TRUE if the video source open or FALSE if not.

initVSource method

The initVSource(…) method initializes video source by set of parameters. Instead of initVSource(…) method user can call openVSource(…) method. Method declaration:

virtual bool initVSource(VSourceParams& params) = 0;
Parameter Value
params VSourceParams structure (see VSourceParams class description). The video source should set parameters according to params structure. Particular video source may support not all parameters listed in VSourceParams class.

Returns: TRUE if the video source initialized or FALSE if not.

isVSourceOpen method

The isVSourceOpen() method returns video source initialization status. Initialization status also included in VSourceParams class. Method declaration:

virtual bool isVSourceOpen() = 0;

Returns: TRUE if the video source open (initialized) or FALSE if not.

closeVSource method

The closeVSource() method closes video source. Method declaration:

virtual void closeVSource() = 0;

getFrame method

The getFrame(…) method intended to get input video frame. Video source should support auto re-initialization in case connection loss. Method declaration:

virtual bool getFrame(Frame& frame, int32_t timeoutMsec = 0) = 0;
Parameter Value
frame Output video frame (see Frame class description). Video source class determines output pixel format. Pixel format can be set in initVSource(…) or openVSource(…) methods if particular video source supports it.
timeoutMsec Timeout to wait new frame data:
- timeoutMs == -1 - Method will wait endlessly until new data arrive.
- timeoutMs == 0 - Method will only check if new data exist.
- timeoutMs > 0 - Method will wait new data specified time.
Each video source implementation must provide described behavior.

Returns: TRUE if new data exists and copied or FALSE if not.

setParam method

The setParam(…) method sets new video source parameters value. The particular implementation of the video source must provide thread-safe setParam(…) method call. This means that the setParam(…) method can be safely called from any thread. Method declaration:

virtual bool setParam(VSourceParam id, float value) = 0;
Parameter Description
id Video source parameter ID according to VSourceParam enum.
value Video source parameter value.

Returns: TRUE is the parameter was set or FALSE if not.

getParam method

The getParam(…) method designed to obtain video source parameter value. The particular implementation of the video source must provide thread-safe getParam(…) method call. This means that the getParam(…) method can be safely called from any thread. Method declaration:

virtual float getParam(VSourceParam id) = 0;
Parameter Description
id Video source parameter ID according to VSourceParam enum.

Returns: parameter value or -1 of the parameters doesn’t exist in particular video source class.

getParams method

The getParams(…) method designed to obtain VSourceParams class which includes all video source parameters. The particular implementation of the video source must provide thread-safe getParams(…) method call. This means that the getParams(…) method can be safely called from any thread. Method declaration:

virtual void getParams(VSourceParams& params) = 0;
Parameter Description
params VSourceParams class object.

executeCommand method

The executeCommand(…) method designed to execute video source command. The particular implementation of the video source must provide thread-safe executeCommand(…) method call. This means that the executeCommand(…) method can be safely called from any thread. Method declaration:

virtual bool executeCommand(VSourceCommand id) = 0;
Parameter Description
id Video source command ID according to VSourceCommand enum.

Returns: TRUE is the command was executed or FALSE if not.

encodeSetParamCommand method

The encodeSetParamCommand(…) static method designed to encode command to change any parameter in remote video source. To control video source remotely, the developer has to design his own protocol and according to it encode the command and deliver it over the communication channel. To simplify this, the VSource class contains static methods for encoding the control command. The VSource class provides two types of commands: a parameter change command (SET_PARAM) and an action command (COMMAND). encodeSetParamCommand(…) designed to encode SET_PARAM command. Method declaration:

static void encodeSetParamCommand(uint8_t* data, int& size, VSourceParam id, float value);
Parameter Description
data Pointer to data buffer for encoded command. Must have size >= 11.
size Size of encoded data. Will be 11 bytes.
id Parameter ID according to VSourceParam enum.
value Parameter value.

encodeSetParamCommand(…) is static and used without VSource class instance. This method used on client side (control system). Command encoding example:

// Buffer for encoded data.
uint8_t data[11];
// Size of encoded data.
int size = 0;
// Random parameter value.
float outValue = (float)(rand() % 20);
// Encode command.
VSurce::encodeSetParamCommand(data, size, VSourceParam::EXPOSURE, outValue);

encodeCommand method

The encodeCommand(…) static method designed to encode command to perform action command in remote video source. To control a video source remotely, the developer has to design his own protocol and according to it encode the command and deliver it over the communication channel. To simplify this, the VSource class contains static methods for encoding the control command. The VSource class provides two types of commands: a parameter change command (SET_PARAM) and an action command (COMMAND). encodeCommand(…) designed to encode COMMAND (action command). Method declaration:

static void encodeCommand(uint8_t* data, int& size, VSourceCommand id);
Parameter Description
data Pointer to data buffer for encoded command. Must have size >= 7 bytes.
size Size of encoded data. Will be 7 bytes.
id Command ID according to VSourceCommand enum.

encodeCommand(…) is static and used without VSource class instance. This method used on client side (control system). Command encoding example:

// Buffer for encoded data.
uint8_t data[11];
// Size of encoded data.
int size = 0;
// Encode command.
VSource::encodeCommand(data, size, VSourceCommand::RESTART);

decodeCommand method

The decodeCommand(…) static method designed to decode command on video source side (edge device). Method declaration:

static int decodeCommand(uint8_t* data, int size, VSourceParam& paramId, VSourceCommand& commandId, float& value);
Parameter Description
data Pointer to input command.
size Size of command. Should be 11 bytes for SET_PARAM and 7 bytes for COMMAND.
paramId Parameter ID according to VSourceParam enum. After decoding SET_PARAM command the method will return parameter ID.
commandId Command ID according to VSourceCommand enum. After decoding COMMAND the method will return command ID.
value Parameter value (after decoding SET_PARAM command).

Returns: 0 - in case decoding COMMAND, 1 - in case decoding SET_PARAM command or -1 in case errors.

decodeAndExecuteCommand method

The decodeAndExecuteCommand(…) method decodes and executes command on video source side. The particular implementation of the video source must provide thread-safe decodeAndExecuteCommand(…) method call. This means that the decodeAndExecuteCommand(…) method can be safely called from any thread. Method declaration:

virtual bool decodeAndExecuteCommand(uint8_t* data, int size) = 0;
Parameter Description
data Pointer to input command.
size Size of command. Must be 11 bytes for SET_PARAM and 7 bytes for COMMAND.

Returns: TRUE if command decoded (SET_PARAM or COMMAND) and executed (action command or set param command).

Data structures

VSource.h file defines IDs for parameters (VSourceParam enum) and IDs for commands (VSourceCommand enum).

VSourceCommand enum

Enum declaration:

enum class VSourceCommand
{
    /// Restart.
    RESTART = 1
};

Table 2 - Video source commands description. Some commands maybe unsupported by particular video source class.

Command Description
RESTART Restart video source (close and open again).

VSourceParam enum

Enum declaration:

enum class VSourceParam
{
    /// [read/write] Logging mode. Values: 0 - Disable, 1 - Only file,
    /// 2 - Only terminal, 3 - File and terminal.
    LOG_LEVEL = 1,
    /// [read/write] Frame width. User can set frame width before initialization
    /// or after. Some video source classes may set width automatically.
    WIDTH,
    /// [read/write] Frame height. User can set frame height before
    /// initialization or after. Some video source classes may set height
    /// automatically.
    HEIGHT,
    /// [read/write] Gain mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    GAIN_MODE,
    /// [read/write] Gain value. Value: 0(min for particular video source class)
    /// - 65535(max for particular video source class).
    GAIN,
    /// [read/write] Exposure mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    EXPOSURE_MODE,
    /// [read/write] Exposure value. Value: 0(min for particular video source
    /// class) - 65535(max for particular video source class).
    EXPOSURE,
    /// [read/write] Focus mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    FOCUS_MODE,
    /// [read/write] Focus position. Value: 0(full near) - 65535(full far).
    FOCUS_POS,
    /// [read only] Video capture cycle time. **VSource** class sets this value
    /// automatically. This parameter means time interval between two captured
    /// video frame.
    CYCLE_TIME_MKS,
    /// [read/write] FPS. User can set frame FPS before initialization or after.
    /// Some video source classes may set FPS automatically.
    FPS,
    /// [read only] Open flag. 0 - not open, 1 - open.
    IS_OPEN,
    /// Region of intrest upper left corner x coordinate.
    ROI_X,
    /// Region of intrest upper left corner x coordinate.
    ROI_Y,
    /// Region of intrest upper left corner x coordinate.
    ROI_WIDTH,
    /// Region of intrest upper left corner x coordinate.
    ROI_HEIGHT,
    /// [read/write] Custom parameter. Depends on implementation.
    CUSTOM_1,
    /// [read/write] Custom parameter. Depends on implementation.
    CUSTOM_2,
    /// [read/write] Custom parameter. Depends on implementation.
    CUSTOM_3
};

Table 3 - Video source params description. Some params maybe unsupported by particular video source class.

Parameter Access Description
LOG_LEVEL read / write Logging mode. Values: 0 - Disable, 1 - Only file, 2 - Only terminal, 3 - File and terminal.
WIDTH read / write Frame width. User can set frame width before initialization or after. Some video source classes may set width automatically.
HEIGHT read / write Frame height. User can set frame height before initialization or after. Some video source classes may set height automatically.
GAIN_MODE read / write Gain mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
GAIN read / write Gain value. Value: 0(min for particular video source class) - 65535(max for particular video source class).
EXPOSURE_MODE read / write Exposure mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
EXPOSURE read / write Exposure value. Value: 0(min for particular video source class) - 65535(max for particular video source class).
FOCUS_MODE read / write Focus mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
FOCUS_POS read / write Focus position. Value: 0(full near) - 65535(full far).
CYCLE_TIME_MKS read only Video capture cycle time. VSource class sets this value automatically. This parameter means time interval between two captured video frame.
FPS read / write FPS. User can set frame FPS before initialization or after. Some video source classes may set FPS automatically.
IS_OPEN read only Open flag. 0 - not open, 1 - open.
ROI_X read / write Region of interest x coordinate.
ROI_Y read / write Region of interest y coordinate.
ROI_WIDTH read / write Region of interest width.
ROI_HEIGHT read / write Region of interest height.
CUSTOM_1 read / write Custom parameter. Depends on implementation.
CUSTOM_2 read / write Custom parameter. Depends on implementation.
CUSTOM_3 read / write Custom parameter. Depends on implementation.

VSourceParams class description

VSourceParams class declaration

VSourceParams class used for video source initialization (initVSource(…) method) or to get all actual params (getParams(…) method method). Also VSourceParams provide structure to write/read params from JSON files (JSON_READABLE macro, see ConfigReader class description) and provide methods to encode and decode params. Class declaration:

class VSourceParams
{
public:
    /// Logging mode. Values: 0 - Disable, 1 - Only file,
    /// 2 - Only terminal, 3 - File and terminal.
    int logLevel{0};
    /// Video source: file, video stream, video device, camera num, etc.
    std::string source{"/dev/video0"};
    /// FOURCC: RGB24, BGR24, YUYV, UYVY, GRAY, YUV24, NV12, NV21, YU12, YV12.
    /// Value says to video source class which pixel format preferable for
    /// output video frame. Particular video source class can ignore this params
    /// during initialization. Parameters should be set before initialization.
    std::string fourcc{"YUYV"};
    /// Frame width. User can set frame width before initialization
    /// or after. Some video source classes may set width automatically.
    int width{1920};
    /// Frame height. User can set frame height before
    /// initialization or after. Some video source classes may set height
    /// automatically.
    int height{1080};
    /// Gain mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    int gainMode{1};
    /// Gain value. Value: 0(min for particular video source class)
    /// - 65535(max for particular video source class).
    int gain{0};
    /// Exposure mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    int exposureMode{1};
    /// Exposure value. Value: 0(min for particular video source
    /// class) - 65535(max for particular video source class).
    int exposure{1};
    /// Focus mode. Focus mode. Value depends on implementation but it is
    /// recommended to keep default values: 0 - Manual control, 1 - Auto.
    int focusMode{1};
    /// Focus position. Value: 0(full near) - 65535(full far).
    int focusPos{0};
    /// Video capture cycle time. **VSource** class sets this value
    /// automatically. This parameter means time interval between two captured
    /// video frame.
    int cycleTimeMks{0};
    /// FPS. User can set frame FPS before initialization or after.
    /// Some video source classes may set FPS automatically.
    float fps{0};
    /// Open flag. 0 - not open, 1 - open.
    bool isOpen{false};
    /// Region of intrest upper left corner x coordinate.
    int roiX{0};
    /// Region of intrest upper left corner y coordinate.
    int roiY{0};
    /// Region of intrest width.
    int roiWidth{0};
    /// Region of intrest heigth.
    int roiHeight{0};
    /// Custom parameter. Depends on implementation.
    float custom1{0.0f};
    /// Custom parameter. Depends on implementation.
    float custom2{0.0f};
    /// Custom parameter. Depends on implementation.
    float custom3{0.0f};

    JSON_READABLE(VSourceParams, logLevel, source, fourcc,
                  width, height, gainMode, exposureMode,
                  focusMode, fps, custom1, custom2, custom3);

    /// operator =
    VSourceParams& operator= (const VSourceParams& src);

    /// Encode params.
    bool encode(uint8_t* data, int bufferSize, int& size,
                VSourceParamsMask* mask = nullptr);

    /// Decode params.
    bool decode(uint8_t* data, int dataSize);
};

Table 4 - VSourceParams class fields description.

Field type Description
logLevel int Logging mode. Values: 0 - Disable, 1 - Only file, 2 - Only terminal, 3 - File and terminal.
source string Video source: file, video stream, video device, camera num, etc.
fourcc string FOURCC: RGB24, BGR24, YUYV, UYVY, GRAY, YUV24, NV12, NV21, YU12, YV12. Value says to video source class which pixel format preferable for output video frame. Particular video source class can ignore this params during initialization. Parameters should be set before initialization.
width int Frame width. User can set frame width before initialization or after. Some video source classes may set width automatically.
height int Frame height. User can set frame height before initialization or after. Some video source classes may set height automatically.
gainMode int Gain mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
gain int Gain value. Value: 0(min for particular video source class) - 65535(max for particular video source class).
exposureMode int Exposure mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
exposure int Exposure value. Value: 0(min for particular video source class) - 65535(max for particular video source class).
focusMode int Focus mode. Value depends on implementation but it is recommended to keep default values: 0 - Manual control, 1 - Auto.
focusPos int Focus position. Value: 0(full near) - 65535(full far).
cycleTimeMks int Video capture cycle time. VSource class sets this value automatically. This parameter means time interval between two captured video frame.
fps float FPS. User can set frame FPS before initialization or after. Some video source classes may set FPS automatically.
isOpen bool Open flag. false - not open, true - open.
roiX int Region of intrest x coordinate.
roiY int Region of intrest y coordinate.
roiWidth int Region of intrest width.
roiHeight int Region of intrest heigth.
custom1 float Custom parameter. Depends on implementation.
custom2 float Custom parameter. Depends on implementation.
custom3 float Custom parameter. Depends on implementation.

None: VSourceParams class fields listed in Table 4 must reflect params set/get by methods setParam(…) and getParam(…).

Serialize video source params

VSourceParams class provides method encode(…) to serialize video source params (fields of VSourceParams class, see Table 4). Serialization of video source params necessary in case when you need to send video source params via communication channels. Method doesn’t encode fields: initString and fourcc. Method provides options to exclude particular parameters from serialization. To do this method inserts binary mask (2 bytes) where each bit represents particular parameter and decode(…) method recognizes it. Method declaration:

bool encode(uint8_t* data, int bufferSize, int& size, VSourceParamsMask* mask = nullptr);
Parameter Value
data Pointer to data buffer.
size Size of encoded data. 79 bytes by default.
bufferSize Data buffer size. If buffer size smaller than required, buffer will be filled with fewer parameters.
mask Parameters mask - pointer to VSourceParamsMask structure. VSourceParamsMask (declared in VSource.h file) determines flags for each field (parameter) declared in VSourceParams class. If the user wants to exclude any parameters from serialization, he can put a pointer to the mask. If the user wants to exclude a particular parameter from serialization, he should set the corresponding flag in the VSourceParamsMask structure.

VSourceParamsMask structure declaration:

struct VSourceParamsMask
{
    bool logLevel{true};
    bool width{true};
    bool height{true};
    bool gainMode{true};
    bool gain{true};
    bool exposureMode{true};
    bool exposure{true};
    bool focusMode{true};
    bool focusPos{true};
    bool cycleTimeMks{true};
    bool fps{true};
    bool isOpen{true};
    bool roiX{true};
    bool roiY{true};
    bool roiWidth{true};
    bool roiHeight{true};
    bool custom1{true};
    bool custom2{true};
    bool custom3{true};
};

Example without parameters mask:

// Prepare random params.
VSourceParams in;
in.initString = "any string";
in.logLevel = 0;

// Encode data.
uint8_t data[1024];
int size = 0;
in.encode(data, 1024, size);
cout << "Encoded data size: " << size << " bytes" << endl;

Example without parameters mask:

// Prepare random params.
VSourceParams in;
in.initString = "any string";
in.logLevel = 0;

// Prepare params mask.
VSourceParamsMask mask;
mask.logLevel = false; // Exclude logLevel. Others by default.

// Encode data.
uint8_t data[1024];
int size = 0;
in.encode(data, 1024, size, &mask);
cout << "Encoded data size: " << size << " bytes" << endl;

Deserialize video source params

VSourceParams class provides method decode(…) to deserialize video source params (fields of VSourceParams class, see Table 4). Deserialization of video source params necessary in case when you need to receive video source params via communication channels. Method doesn’t decode fields: initString and fourcc. Method automatically recognizes which parameters were serialized by encode(…) method. Method declaration:

bool decode(uint8_t* data, int dataSize);
Parameter Value
data Pointer to encode data buffer. Data size should be at least 62 bytes.
dataSize Size of data.

Returns: TRUE if data decoded (deserialized) or FALSE if not.

Example:

// Encode data.
VSourceParams in;
uint8_t data[1024];
int size = 0;
in.encode(data, 1024, size);

cout << "Encoded data size: " << size << " bytes" << endl;

// Decode data.
VSourceParams out;
if (!out.decode(data, size))
    cout << "Can't decode data" << endl;

Read params from JSON file and write to JSON file

VSource library depends on ConfigReader library which provides method to read params from JSON file and to write params to JSON file. Example of writing and reading params to JSON file:

// Write params to file.
VSurceParams in;
cr::utils::ConfigReader inConfig;
inConfig.set(in, "vSourceParams");
inConfig.writeToFile("TestVSourceParams.json");

// Read params from file.
cr::utils::ConfigReader outConfig;
if(!outConfig.readFromFile("TestVSourceParams.json"))
{
    cout << "Can't open config file" << endl;
    return false;
}

TestVSourceParams.json will look like:

{
    "vSourceParams": {
        "custom1": 150.0,
        "custom2": 252.0,
        "custom3": 30.0,
        "exposureMode": 226,
        "focusMode": 89,
        "fourcc": "skdfjhvk",
        "fps": 206.0,
        "gainMode": 180,
        "height": 61,
        "logLevel": 17,
        "roiHeight": 249,
        "roiWidth": 167,
        "roiX": 39,
        "roiY": 223,
        "source": "alsfghljb",
        "width": 35
    }
}

Build and connect to your project

Typical commands to build VSource library:

git clone https://github.com/ConstantRobotics-Ltd/VSource.git
cd VSource
git submodule update --init --recursive
mkdir build
cd build
cmake ..
make

If you want connect VSource library to your CMake project as source code you can make follow. For example, if your repository has structure:

CMakeLists.txt
src
    CMakeList.txt
    yourLib.h
    yourLib.cpp

You can add repository VSource as submodule by commands:

cd <your respository folder>
git submodule add https://github.com/ConstantRobotics-Ltd/VSource.git 3rdparty/VSource
git submodule update --init --recursive

In you repository folder will be created folder 3rdparty/VSource which contains files of VSource repository with sub-repositories Frame and ConfigReader. Also you can copy VSource repository folder in 3rdparty folder of your repository. New structure of your repository:

CMakeLists.txt
src
    CMakeList.txt
    yourLib.h
    yourLib.cpp
3rdparty
    VSource

Create CMakeLists.txt file in 3rdparty folder. CMakeLists.txt should contain:

cmake_minimum_required(VERSION 3.13)

################################################################################
## 3RD-PARTY
## dependencies for the project
################################################################################
project(3rdparty LANGUAGES CXX)

################################################################################
## SETTINGS
## basic 3rd-party settings before use
################################################################################
# To inherit the top-level architecture when the project is used as a submodule.
SET(PARENT ${PARENT}_YOUR_PROJECT_3RDPARTY)
# Disable self-overwriting of parameters inside included subdirectories.
SET(${PARENT}_SUBMODULE_CACHE_OVERWRITE OFF CACHE BOOL "" FORCE)

################################################################################
## CONFIGURATION
## 3rd-party submodules configuration
################################################################################
SET(${PARENT}_SUBMODULE_VSOURCE                         ON  CACHE BOOL "" FORCE)
if (${PARENT}_SUBMODULE_VSOURCE)
    SET(${PARENT}_VSOURCE                               ON  CACHE BOOL "" FORCE)
    SET(${PARENT}_VSOURCE_TEST                          OFF CACHE BOOL "" FORCE)
    SET(${PARENT}_VSOURCE_EXAMPLE                       OFF CACHE BOOL "" FORCE)
endif()

################################################################################
## INCLUDING SUBDIRECTORIES
## Adding subdirectories according to the 3rd-party configuration
################################################################################
if (${PARENT}_SUBMODULE_VSOURCE)
    add_subdirectory(VSource)
endif()

File 3rdparty/CMakeLists.txt adds folder VSource to your project and excludes test application and example (VSource class test applications and example of custom video source class implementation) from compiling (by default test application and example are excluded from compiling if VSource included as sub-repository). Your repository new structure will be:

CMakeLists.txt
src
    CMakeList.txt
    yourLib.h
    yourLib.cpp
3rdparty
    CMakeLists.txt
    VSource

Next you need include folder 3rdparty in main CMakeLists.txt file of your repository. Add string at the end of your main CMakeLists.txt:

add_subdirectory(3rdparty)

Next you have to include VSource library in your src/CMakeLists.txt file:

target_link_libraries(${PROJECT_NAME} VSource)

Done!

How to make custom implementation

The VSource class provides only an interface, data structures, and methods for encoding and decoding commands and params. To create your own implementation of the video source, you must include the VSource repository in your project (see Build and connect to your project section). The catalogue example (see Library files section) includes an example of the design of the custom video source. You must implement all the methods of the VSource interface class. Custom video source class declaration:

namespace cr
{
namespace video
{
/// Custom video source class.
class CustomVSource: public VSource
{
public:

    /// Class constructor.
    CustomVSource();

    /// Class destructor.
    ~CustomVSource();

    /// Get string of current library version.
    static std::string getVersion();

    /// Open video source.
    bool openVSource(std::string& initString) override;

    /// Init video source.
    bool initVSource(VSourceParams& params) override;

    /// Get open status.
    bool isVSourceOpen() override;

    /// Close video source.
    void closeVSource() override;

    /// Get new video frame.
    bool getFrame(Frame& frame, int32_t timeoutMsec = 0) override;

    /// Set video source param.
    bool setParam(VSourceParam id, float value) override;

    /// Get video source param value.
    float getParam(VSourceParam id) override;

    /// Get video source params structure.
    void getParams(VSourceParams& params) override;

    /// Execute command.
    bool executeCommand(VSourceCommand id) override;

    /// Decode and execute command.
    bool decodeAndExecuteCommand(uint8_t* data, int size) override;

private:

    /// Video source params.
    VSourceParams m_params;
    /// Output frame.
    Frame m_outputFrame;
};
}
}